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Code of War is a free-to-play online military shooter developed and published by XDEVS LTD. The original mobile release arrived in February 2018, while the Steam edition for Windows, macOS, and Linux launched on May 28, 2023. It is a session-based competitive shooter rather than a sandbox MMORPG: players enter compact battles, earn rewards, improve a soldier, and climb rankings.
The game remains active in 2026. Its iOS release reached version 3.20.5 on August 31, Google Play listed an August 26 update, and Steam published update 3.20.4 on August 27. Official store descriptions emphasize quick online firefights, a large modern arsenal, soldier upgrades, multiple arenas, daily tasks, tournaments, and global leaderboards.
Code of War supports both team and solo combat. The Steam description presents eight-player Deathmatch and Team Deathmatch battles, while current mobile listings advertise 5v5 team fights, Solo Deathmatch, free-fire events, and Special Forces missions. Mode names and player counts can therefore differ between the PC and mobile builds or change with updates.
The action is designed around short rounds rather than a persistent open world. Steam describes the PC game as a third-person shooter, while the current mobile listings advertise first-person and third-person options. Positioning, aim, weapon range, and knowing when to push with teammates matter more than traditional RPG quest progression.
The arsenal includes assault rifles, sniper rifles, pistols, shotguns, grenades, and other modern weapons. Players unlock and improve equipment while developing the combat characteristics of their soldier. Camouflages and decals provide visual customization, and older official update notes also reference battlefield drones, turrets, and agent assistants.
Official mobile listings describe urban streets, open fields, industrial zones, and competitive arenas. These environments favor different engagement ranges, so a strong close-range setup is not automatically useful on a sniper-heavy map. Daily tasks provide another reason to rotate weapons and modes instead of repeating one loadout.
Long-term progression is built around improving a fighter and arsenal, completing tasks, entering tournaments, and moving up global leaderboards. The game includes country chat and lets players fight alongside friends. Apple Game Center support adds achievements and leaderboards on iPhone and iPad.
Steam identifies cross-platform multiplayer as a supported feature, and the official XDEVS trailer also promotes cross-platform battles. The public store pages do not clearly promise universal account progression between every PC and mobile storefront, so players should treat cross-play and cross-save as separate questions.
Code of War is free to download and play, but it is not cosmetic-only. Google Play and the App Store disclose advertising and in-app purchases, while Steam also lists in-app purchases. Packages include Gold, Silver, VIP access, premium time, starter kits, and other bundles whose regional prices vary.
The official XDEVS web store says Gold can be used for premium access, team creation, characteristic upgrades, nickname changes, camouflage, and graphics. Because purchases can accelerate upgrades or affect characteristics, competitive players should inspect the current shop before investing heavily and should not assume every paid option is purely visual.
Code of War is available through Steam on Windows, macOS, and Linux, through Google Play on Android phones, tablets, and Chromebooks, and through the App Store on iPhone and iPad. It requires an online connection for its multiplayer battles. There is no PlayStation, Xbox, or Nintendo Switch edition listed by XDEVS.
Steam publishes minimum specifications but leaves its recommended rows empty. Linux users are advised to install recent proprietary AMD or NVIDIA drivers because the listing warns that MESA may not work reliably. Mobile download size and compatibility can change between releases.
Yes. XDEVS released mobile version 3.20.5 on August 31, 2026, Google Play recorded an August 26 update, and Steam published update 3.20.4 on August 27.
Yes. The PC and mobile versions can be downloaded without an upfront purchase. Advertising, Gold, Silver, VIP access, premium time, starter kits, and other in-app purchases fund the game.
No. It is an online match-based military shooter. Steam applies an MMO feature label because it has online multiplayer services, but the game does not provide a persistent role-playing world, quest campaign, or traditional MMORPG progression.
Steam supports Windows, macOS, and Linux. Mobile versions are available on Android, iPhone, and iPad. No PlayStation, Xbox, or Nintendo Switch version is currently listed.
Steam and the official trailer advertise cross-platform multiplayer. The public listings do not clearly document every region and storefront combination or promise universal cross-save, so confirm the current account and matchmaking options before coordinating a group.
Deathmatch and Team Deathmatch are the core modes. Current mobile listings also advertise 5v5 battles, Solo Deathmatch, free-fire events, Special Forces missions, tournaments, and leaderboards. Availability can vary by platform and update.
No. Its battles, progression, rankings, and account systems depend on an online connection. Store listings may use a single-player tag for Solo Deathmatch, but that does not mean offline play.
No. The official store says Gold can purchase premium access and characteristic upgrades as well as camouflage and account options. Spending is optional, but some purchases can accelerate progression or affect combat strength.
The Steam edition is presented as a third-person shooter. Current mobile listings advertise both first-person and third-person shooting options, so perspective support can differ by platform or build.
Steam lists 3 GB for Windows and 2 GB for macOS or Linux. The current iOS package is approximately 1.2 GB. Leave extra room for downloaded resources and future updates.