The premier online racing simulator with laser-scanned tracks, officially licensed cars from NASCAR, IMSA, Formula, and more, plus a competitive license and rating system that mirrors real motorsport.
iRacing is a subscription-based online racing simulator developed by iRacing Motorsport Simulations, originally launched in 2008. It is widely regarded as the most realistic and competitive online racing platform available.
Every car and track is built from real-world data, with circuits laser-scanned to millimetre accuracy and vehicles modelled using telemetry from their real counterparts.
iRacing hosts officially sanctioned esports series including the eNASCAR iRacing Series and the Porsche eSports Supercup, making it one of the few platforms where virtual competition directly mirrors professional motorsport.
iRacing uses a structured licensing system that governs which cars and series a driver can enter. New members start with a Rookie license and progress through D, C, B, A, and Pro grades by maintaining clean racing.
Every driver carries an iRating, an Elo-style skill rating that determines which split of a race session you are placed into. This ensures you are always racing against drivers of similar ability.
A base subscription includes 31 cars and 27 tracks covering disciplines from oval stock cars to open-wheel formula cars, GT sports cars, and dirt racing.
Additional cars and tracks are available for individual purchase, with the full catalogue spanning over 100 cars and 120 track configurations. Licensed content includes vehicles from NASCAR, IMSA, IndyCar, Porsche, Ferrari, and more.
Races run 24 hours a day, 7 days a week across every time zone. Official series follow real-world season schedules with weekly track rotations and championship standings tracked across a full 12-week season.
Drivers are split into groups based on iRating, so a single time slot can produce multiple competitive races. Incidents are tracked automatically, and persistent ratings mean every lap carries weight.
The physics engine simulates tyre wear, fuel consumption, mechanical damage, and aerodynamic effects in real time. A dynamic weather model adds rain, fog, and changing track temperatures.
Setup tuning covers suspension geometry, gear ratios, differential settings, brake bias, and dozens of other parameters. This depth is why professional racing drivers and teams use iRacing as a training tool.
iRacing operates on a subscription model with monthly ($13), quarterly ($33), and annual ($110) pricing tiers. The subscription covers server access, matchmaking, and the base content library.
Additional cars cost around $12 each and tracks around $15 each, though bundle discounts and seasonal promotions reduce the cost. Promotional codes are frequently available for new members.
iRacing has been running for over 17 years and its competitive infrastructure has no real equivalent in sim racing. The combination of laser-scanned accuracy, global matchmaking, and a rating system that makes every race matter is unmatched at scale.
Professional drivers, amateur racers, and esports competitors all share the same servers and physics. For anyone serious about online racing, iRacing is the benchmark.