Loading game...
Scapewatch: Idle MMO is an online idle RPG from Puzzle Drop Studios, the one-person studio of a developer named Jacob M., who builds it alongside a full-time job. It launched on Steam for Windows and Linux on September 25, 2026 at $14.99, after an open playtest in May and a free demo during Steam Next Fest in June.
It takes clear inspiration from the skilling grind of Old School RuneScape, one of the developer’s favorite games, but it is an independent project with no link to RuneScape’s developer, Jagex. You train 30 skills by picking tasks from a queue, and the server keeps working through them while you are offline.
Combat skills such as Strike, Sight, and Focus sit beside gathering skills like Fish and Mine, processing skills like Smith and Brew, field skills like Slay, and two raid skills, Delve and Fortify.
You never steer your character directly. Instead you choose from rolled task options, set weights that favor the skills you want, and spend reroll credits to replace options you do not.
The server keeps working through your queue while you are away, gathering, fighting, and filling your bank. When you return, it shows what your character accomplished.
Join a clan, raid in parties of five across five dungeon tiers, and compete on hiscores for skills, pets, scrolls, and clans. There are 60 skill pets and 62 skill capes to collect.
The Steam version costs $14.99, discounted 35% to $9.74 until October 9, 2026, and a free demo is also on Steam. The official website offers a browser client and an Android APK as well.
Accounts that have not bought the game on Steam are free to play up to level 35 in each skill. Buying on Steam removes that cap. Every version needs a constant internet connection, because your character lives on the server.
You always have a current task plus a row of queued slots. There are five slots at first, growing to twelve as your total level rises, and each slot offers three options. When the current task finishes, the next slot moves up and a new one is rolled.
Reviewers are split on the lack of direct control. Long-time playtesters say you gain more say over your tasks as your total level grows and more slots open.
Dying in combat sends you back to your respawn point, which is Duneridge Bank by default, with full health. You keep your inventory, but the current task is cancelled without credit.
Plunder is the exception. A failed plunder attempt deals damage, and dying there can cost you your inventory. The auto-eat system uses food when your health drops below half, so always carry food before queuing combat or plunder tasks.
Dungeons are wave-based raids for five players, and empty slots are filled with AI clones of the host, so you can run them alone. The five tiers unlock at Slay levels 10, 30, 50, 70, and 90, followed by the endless Chaos Dungeon.
Rare drops roll once per completed run, from 1 in 100 in the first tier to 1 in 1,600 in the last, and you never receive a rare you already own. The Gauntlet and the Fortress offer the same kind of challenge for skilling.
The developer calls Scapewatch a one-time purchase with “no memberships or predatory microtransactions,” and players note there is no in-game shop. There are two optional DLCs: the $4.99 Supporter Pack and the $29.99 Wings Pack. Each adds 8 more hours of offline progress plus cosmetics.
Players report that the base game stores 8 hours of offline progress between logins. Many reviewers see the packs as fair support for a solo developer. Critics argue that extra offline time is an advantage when hiscores are involved.
Overall reception is strong. As of September 28, 2026, the game had a Very Positive rating on Steam, with 86% of 244 reviews recommending it.
With requirements this low, it suits laptops and second monitors. There is no native Mac version, but the browser client offers another way in.
Scapewatch costs $14.99 on Steam, with a 35% launch discount to $9.74 until October 9, 2026. A free demo is also available on Steam.
Partly. Accounts that have not bought the game on Steam can play the browser or Android version free up to level 35 in each skill. Buying on Steam removes that cap.
Content is not locked behind payments, and the developer describes the game as a one-time purchase. Two optional DLCs each add 8 hours of offline progress plus cosmetics, which some players consider an advantage on hiscores.
Players report that the base game stores 8 hours of offline progress between logins. The Supporter Pack and the Wings Pack each add another 8 hours.
No. Scapewatch is an independent game by Puzzle Drop Studios, a solo developer. It is inspired by RuneScape-style skilling but has no connection to Jagex.
There is no native Mac version. Steam supports Windows and Linux, including SteamOS, and the official website offers a browser client and an Android download.
Yes. Dungeon raids are built for five players, but empty slots are filled with AI clones of the host, so you can clear them alone.