The complete Destiny experience bundling the base game with all three expansions, including The Taken King, widely considered the turning point that transformed Destiny into a genre-defining shared-world shooter.
Destiny: The Taken King Legendary Edition is the definitive way to experience the original Destiny. Released in September 2015 by Bungie, it bundles the base game with all three expansions: The Dark Below, House of Wolves, and The Taken King.
Together, they form the complete arc of the first Destiny, from the opening mission on Earth through the final fight against Oryx aboard his massive ship, the Dreadnaught. This edition remains the most complete version of Destiny 1 ever released.
The Taken King was widely regarded as the expansion that transformed Destiny from a polarising experiment into a genre-defining experience. It overhauled the quest system and replaced the confusing light-level gearing with a straightforward power system.
Subclass quests gave each Guardian class a new ability set tied to narrative progression. The story, led by Nolan North as Ghost and Nathan Fillion as Cayde-6, was the first Destiny campaign that stood on its own without requiring Grimoire cards to understand.
Destiny is a shared-world first-person shooter where three-player Fireteams tackle Strikes, explore patrol zones, and run story missions, while six-player groups take on raids.
The gunplay is built on Bungie's decades of experience with Halo and remains some of the most responsive shooting in any online game. Weapons are divided into primary, special, and heavy slots, with exotics offering unique perks.
Each of the three classes (Titan, Hunter, Warlock) has three subclasses with a Super ability, grenade types, and passive perks that support different playstyles.
Raids are the pinnacle of Destiny's PvE content. The Legendary Edition includes access to three raids: Vault of Glass, Crota's End, and King's Fall.
King's Fall is a six-player encounter set inside Oryx's Dreadnaught that takes roughly two to three hours on a first clear. It features puzzle mechanics, coordinated plate-standing sequences, and a final boss fight requiring precise execution from all six players.
Beyond raids, endgame includes Nightfall Strikes with weekly modifiers, the Court of Oryx public event system, and exotic weapon quests for signature gear like Touch of Malice and Black Spindle.
The Crucible is Destiny's competitive multiplayer mode, supporting 3v3 and 6v6 formats across a variety of maps. Game modes include Control, Clash, Rift, and Trials of Osiris.
Trials of Osiris is a weekly elimination tournament where teams compete for flawless runs to earn top-tier gear. PvP shares the same sandbox as PvE, meaning your raid weapons and exotic armour carry into competitive matches.
Destiny: The Taken King Legendary Edition captures the original Destiny at the peak of its design. The gunplay has never been surpassed in the shared-world shooter space, and King's Fall remains one of the most celebrated raids in any online game.
While Destiny 2 eventually continued the story, many players and critics still consider the Year Two era of Destiny 1 to be the high point of the franchise. For anyone interested in understanding why Destiny built the community it did, this is where that story is told most completely.